Kahuna Studios is an independent game development space based in North Texas.
Founded in 2009 as a personal R&D project, it has grown into my outlet for experimenting with new technologies, prototyping systems, and exploring game design ideas.
Over the years I’ve worked at studios including Treyarch/Activision, Sony (SCEA), Rockstar Games, Disney Interactive, and Trion Worlds, experiences that shaped both my technical skills and creative approach to building interactive worlds.
Today, Kahuna Studios is where I focus on personal projects—primarily developed in Unity—with an emphasis on gameplay systems, world-building, and narrative design. This site serves as both a portfolio of my journey and a space to document ongoing experiments in game development.