With over 25 years of experience in software engineering and game development, I’ve worked across a range of industries — from AAA console games to automotive embedded systems and interactive media. I specialize in rapid prototyping, Unity development, and cross-platform integration for PC, XR, and mobile platforms.
DENSO TEN America Ltd. – Software Engineer III
I lead the development of rapid prototypes and proof-of-concept systems for automotive clients, integrating mobile and embedded platforms. My work focuses on embedded Linux, Unity, and real-time communication between in-vehicle systems and external devices.
Key Skills: Embedded Linux, Unity, Android, Automotive Networking, Rapid Prototyping
Kahuna Studios – Founder / Developer
As founder of Kahuna Studios, I provide full-stack development and consulting for interactive and educational applications. I’ve led Unity-based projects for XR, multiplayer systems, and simulation tools.
Portfolio: kahunastudios.com/unity
Disney Interactive – Game & Technical Designer
Contributed to the development of Disney Enchanted Tales and other mobile titles, working on game systems, content tools, and technical design for cross-platform deployment.
Focus Areas: Game Systems, Content Design, Mobile Optimization
Trion Worlds – Senior Game Designer (Defiance MMO)
Collaborated on large-scale gameplay systems for an open-world multiplayer shooter, working closely with engineering and content teams to balance combat and mission flow.
Focus Areas: Multiplayer Design, Balancing, Mission Systems
Rockstar San Diego – Game Designer (Red Dead Redemption)
Helped design and prototype gameplay systems, mission logic, and AI behavior for the award-winning title Red Dead Redemption.
Focus Areas: AI Behavior, Mission Scripting, Gameplay Tuning
Other Roles
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Sony Computer Entertainment America – Gameplay and mission design
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Treyarch / Activision – Technical design and scripting
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Fujitsu Ten / Future Ads / Real Entertainment – Engineering and development roles across embedded, mobile, and web platforms
Video Game & Film Credits
You can view my verified video game and film credits on my IMDb page:
🎬 Rey Samonte – IMDb Profile
Current Focus
I’m currently focused on developing interactive prototypes and multiplayer experiences using Unity, XR, and real-time data systems for automotive and entertainment projects.